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Eco Alpha 6.1 Released: Introducing Player Housing

November 20, 2017
We released Eco Alpha 6.1 today, with over 375 bug fixes since the last release, and the introduction of Player Housing.

Here’s what’s new in the latest release:

Player Housing

New to 6.1 is Player Housing, which will be the second way (next to food) to earn skill points. The better furnished your house is with the more variety of rooms, the faster you’ll gain skill points.

Adding furniture of matching categories to a room (ie bathroom, living room, bedroom) will provide a room bonus to the property owner, and having multiple rooms of various types will apply a ‘balanced house multiplier’.


The goal of this feature is to put more individual incentive into the game, increasing the quality and size of your house in order to increase your skills.  Important to the group, yes, but it can easily get out of hand, and finding a balance of resources put towards individual needs vs. the needs of the group will play a big role.


With 6.1 we’ve added the basic system to try out, still in the works are a whole slew of housing objects to add, which will arrive in 6.2.   Let us know your feedback.

Also in this build:

Improved Controls

  • Holding shift allows you to sprint, at the cost of additional calories. If you have zero calories, you can’t sprint.
  • Holding control allows you to move slowly. Doing so also prevents you from falling off of ledges.
  • Diving below the surface of water now requires calories. Swim underwater by holding control. If you have no calories, you can only swim on the surface.


Over 375 issues fixed since 6.0.3. (!)

Beta Steam launch is coming up quick, so your feedback is extra useful now.  Cheers and as always email with any questions or feedback.

The Eco Team is a collection of introverted and sometimes genius programmers/designers based in Seattle and Australia. We all grew up and thrive in the video game culture, so of course making them is our dream job. We look forward to continuing to put out quality games for the community of players.

6 thoughts

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  • Zholtar Yggvald


    About Housing System, there are some issues…

    On our server, people did 10 rooms (2x 5 rooms) with a lot of chairs… To max SkillPoints won. This system is obviously sad as it is. Could you do something about it?

    Maybe a setting for server admin to set a “max SkillPoint” won by Housing? If we could set it to 10 or 20 for example, people would be back to a more “RP Housing” than this shitty rooms full of chairs!

  • Knut Egil Varhol

    Is there a way to try the game before purchasing it, or could I get a refund if I don’t like it?
    I think its a bit expensive if I can’t get a refund atleast, Would love to try it with my friends tho!

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