[Other games] don't encourage the kind of ethical decision making that will be required of future pioneers. Perhaps ECO can offer a solution.

Jordan Shapiro

Eco will help the next wave of decision-makers understand the impact of their choices on the environment, climate, and biosphere. Eco is beautiful, ambitious and important.

Kenneth Karakotsios

Eco is one of the most ambitious and original concepts I've seen in a while.

Jeffrey Matulef

Looks amazing. I've never seen a game concept so beautifully designed around systems thinking and evidence-backed decision-making.

Bret Victor
UI Concept Designer

ECO NEWS

Eco Alpha 4 : Economy Release

Eco Alpha 3 Launched! Ecosystem balancing, Signs, Bug fixes

We’ve launched Eco Alpha 3, our second update from our Alpha launch! You can update your build here (or purchase the game if you don’t have it yet). Changes in this build: Features – Ecosystem balance. Animals no longer are completely dead before the end of day 2. – First pass at skills 2.0. Skill…

Eco at the White House

​Because Eco is a Department of Education grant winner, we had the amazing opportunity last week to visit the White House and talk about the role of games in education with leaders from industry and government. Afterwards we ran a demo of Eco at the nearby 1776 Incubator, showing to officials and policy-makers what we…

Eco Alpha 2 released!

We’ve just released our first update for Alpha, Eco Alpha 2! We’ve been working hard since alpha fixing bugs players have found, adding player suggestions, and creating new content. Here’s what’s new: New Content: Town hall now allows you to mint coins. Tree seeds will now sometimes drop from cut logs if your logging skill…

Eco Alpha is Released!

Welcome to Eco Alpha. We’re very proud to announce the public alpha build of Eco is officially released! Download on our website by logging into your account here and clicking the link. Alpha-tier backers and above are invited to jump in the game (new/other tier backers can join or upgrade on our website, and we’ll…

Eco Alpha Release on Monday

Hey all, with our Eco alpha build being released this Monday Nov 23rd, I wanted to give an update on our progress and what to expect from the build. First and foremost, keep in mind this is an alpha build! We have 1.5 years of development time left on it, so we’re just getting started….

Eco Accounts live, purchases open.

We’ve opened pre-orders for alpha access to Eco directly on our website! For those that missed the Kickstarter or want to upgrade their pledge, you can now do so here:   https://www.strangeloopgames.com/eco-account   – We’ll be launching our Alpha build within a few weeks, aiming for early November, and backers will get immediate access through our…

Eco Kickstarter is Live!

We’ve just launched our Kickstarter campaign for our next project Eco! We’re creating an online world occupied by a simulated ecosystem running 24 hours a day, in which you must build a civilization and create laws to make decisions as a group. Build up enough technology to prevent a global catastrophe, without causing one in…

Eco: A Doubly Doomed World

Each world in Eco is fragile, and can be destroyed either through external factors like a meteor striking the planet, or internal forces like poisoning of the ecosystem. Once a world is destroyed, it’s permanently gone, along with everything discovered, invented, and built (as in, the server is physically wiped). Players will be building some…

Announcing A New World

Our next project is called Eco, and it’s a game in a new genre we’re calling a Global Survival Game. What does that mean exactly?  It means you play in a multiplayer world that has the possibility of being permanently destroyed, resulting in server-wide perma death.  What’s more, the reason it’s destroyed would be the…