We’ve made a ton of progress since Alpha 3 and can’t wait to share it. This release focuses on developing the player-run economy and government.
Check out how food and skills are connected in Eco in the first of a series of videos showing our new features:
We’ve added tons of new features, building out the collaborative aspects of the game, including features:
- Power system
- Spherical minimap
- New art style
- Logging system
- New building system
- New food system
- New property system
- Server browser
- Lots more
Then & Now
You can see our graphic progress in this screenshot comparison from our Kickstarter build.
Alpha 4 and Beyond
Eco Alpha 4 releases June 28th, and you can buy it and get all future updates (including a Steam when we launch there) from our website at www.strangeloopgames.com/eco.
Join us early in development and help shape the direction of the game, we’re planning to refind this game continuously with player feedback, and dev-tier supporters get access to source code.
After Alpha 4: Economy Release will be Alpha 5: Ecosystem Release, followed by Beta, then Steam Early Access. Throughout, we intend to build Eco into an entirely different kind of video game, focused on a dynamic social and simulated world that lives or dies based on the actions of the group, where scientific inquiry, politics, and a robust economy determine the success of the world. We hope you’ll join us for the ride.