Vehicles and Transport in Eco

July 8, 2016
In Eco you only carry a realistic weight, so transporting materials with vehicles and building roads to run them on are essential.

Check out how they work in our latest release in this video:

At the start of a server, players will create their buildings right next to raw materials, but eventually as technology improves, new projects will require a variety of processed materials from a variety of sources.   To handle moving these across the world, players will need to band together and put forth the time and resources to create transport networks.


Transportation is a huge driver of modifications to the environment, as well as a huge consumer of resources and, in late-game, source of pollution. How players decide to lay out their roads will have a huge impact on the both the ecosystem and economy of Eco.


This and many more features available now in our Alpha 4 release!  Come join the games in progress or hop on a new server and start from a pristine world.

And as always send us any questions. Thanks for your support,

— Team Eco
The Eco Team is a collection of introverted and sometimes genius programmers/designers based in Seattle and Australia. We all grew up and thrive in the video game culture, so of course making them is our dream job. We look forward to continuing to put out quality games for the community of players.

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